Answer by aldonaletto
You can define two rectangles (one for each menu) in pixel coordinates, and disable raycasting when the mouse pointer is inside any of these rectangles: var rMenu1 = Rect(20,200,180,400); var rMenu2 =...
View ArticleAnswer by JasonM
Your solution works, but for if you are using a GUILayout window (like one that can be dragged around) youll find that the y position is wrong. heres my quick fix if someone is still struggling var...
View ArticleAnswer by aldonaletto
You can define two rectangles (one for each menu) in pixel coordinates, and disable raycasting when the mouse pointer is inside any of these rectangles: var rMenu1 = Rect(20,200,180,400); var rMenu2 =...
View ArticleAnswer by JasonM
Your solution works, but for if you are using a GUILayout window (like one that can be dragged around) youll find that the y position is wrong. heres my quick fix if someone is still struggling var...
View Article
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